We’re trying to keep everything simple to start and just focus the core of Crowd Kode around
a couple of simple concepts:
Custom Development costs a ton - creating it and managing it. But,
so much of custom development all stems from the same types of coding languages, platforms,
frameworks and features. So,
1.
Crowd Kode is a place where you can find others who
need those same exact tech and/or features
(or at least most of them) and then you all just essentially split the cost(s) of development.
Day to day, Members can vote on which tech we work on developing (and creating) on a daily basis.
Thus, actively creating the most voted on and hence, most in-demand tech and features.
And, once those features (or solutions) are created, the
Founding
Members split 75% of the profits from revenues, new memberships or existing downloads that
those features generate. Simple.
2.
Once we reach enough paying Members (because we offer a
free Membership too), then Crowd Kode
will also be able to provide an affordable
On-Demand Project
Management Services as well.
Imagine not having to post a job, talk to developers (or designers) and just being able to post
what you need and we come back to you with a best-price (and timeline), which if you agree your
project will instantly start and be delivered when done.
The Crowd Kode Team will handle, take care of and do all the management, corresponding,
testing, review, discussion, discovery (on the development + planning side), even setting up
development environments (including FTP Accounts and SSH credentials) - everything.
COMMUNITY-FIRST
For now, we just want to focus on building the community as fast as possible - because we know
a ton of people need these kinds of services.
Development prices are mega expensive and soaring - and you have to truly understand
the complex nature of the freelancer market to really know how and why it’s so risky and such
a bad way to try to create, nuture and evolve technology into anything useful and valuable -
not to mention worth your time and money.
Learn more